﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using StreetlightGames.XnaEngine;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using StreetlightGames.SpaceShooter.Patterns;

namespace StreetlightGames.SpaceShooter
{
    public class BeeShip : EnemyShip
    {
        public BeeShip()
        {
        }

        public override void LoadContent(ContentManager contentManager)
        {
            Model = contentManager.Load<Model>("Models\\GalagaBee");
            base.LoadContent(contentManager);
        }
    }
}
